Our Xperience.

High Seas Simulation 

Project:

Portray future ocean scenarios to evoke emotion in participants.

Purpose:

Creation of above/below water ocean scenarios

Study conducted on effectiveness of VR over written delivery

CCOVI Research

Project:

Create an Interactive VR Wine Shop.

Analyzing:

Consumer Behaviour Research

Eye-Tracking Data Capture

Product A/B Testing

VR Classroom 

Project:

Create a VR environment built for student collaboration and research. 

Purpose: 

Interact with classmates in real time

Accessible remotely via Wi-Fi

Input video/text files 

VR Retail Stores 

Project:

Collect data about consumers while browsing retail.

Analyzing:

Eye tracking 

Motion tracking

Audio/Video capture

Path taken through store

Items collected/ interacted with

4551 Zimmerman Ave

 Niagara Falls, ON L2E 3M5

info@xpertvr.com

(519) 741-7778

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