Since the introduction of the HTC Vive & Oculus Rift devices in 2016 VR enthusiasts have been waiting for a solution to the bulky extensive setup that comes with VR. In 2018 the Oculus Quest stand-alone headset release was revolutionary, and these consumer-ready headsets were flying off the shelves. Fast forward to today, there is a huge push in the market from consumers and businesses for high-performance stand-alone headsets. Oculus quest has served the market well, but today I am going to talk about the Pico Neo 2 Eye which has many advantages, especially for research & education. Our team was fortunate enough to test out this headset and below I will highlight the best features that we’ve discovered including collaboration capabilities, resolution and eye-tracking, and accessibility to VR content.
“The second I put on the headset, I was blown away by the quality” Our CEO Evan Sitler was quoted saying. With the highest display quality of a stand-alone headset, eyetracking, and built-in foveated rendering, the Pico Neo 2 eye allows you to view 4k videos with crystal clarity. It also contains the Qualcomm Snapdragon 845 processor, which is said to be 14% faster than the 835 chip found in the Oculus Quest. Check out the full specs on the Pico Website
Built-in collaboration platform: ENGAGE
One major benefit of the Pico store is having the ENGAGE app. From our experience this platform provides an excellent way for classes or professional meetings to be hosted for the following points:
Realistic character models to choose from and customize.
Professional 3D Environments pre-built to select from
A vast library of 3D models you can drop into any one of their environments to interact with.
Upload 2D content to view
Create & Share private room codes with your colleagues & students
With all this built right into the headset, setting up a virtual meeting space is extremely user friendly and provides an out-of-box solution for businesses and academia.
Mobfish STUDIO VR Builder
This simple VR builder allows inexperienced developers to create their own VR content and share it with all Pico headsets. The website editor allows you to upload 360 content, add interactive touchpoints, and export complete VR apps that can be shared to Pico users. Educators will find this as an excellent tool to get simple experiences up and running with minimal time and effort. Check out all the features of Mobfish here: https://mobfish.net/
VR browser - Mozilla Firefox VR
Similar to the Oculus Quest web interface, the Pico Neo allows you to access VR experiences that can be played directly through a web browser. This is another useful tool to allow users to access content easily. It also allows the developers to make changes to simulations, or create new ones to be shared with anyone they wish. Instead of needing to get new apps approved to a specific store for the headset, anyone who has a webvr browser can access the simulation. To learn more about WebXR (Previously known as WebVR) you can visit here: https://developer.mozilla.org/en-US/docs/Web/API/WebXR_Device_API
The Pico Neo 2 eye provides an easy to use interface for first-time VR users, partnered with built-in apps that allow for easy content generation. These 2 factors will work as excellent selling points for Pico as they look to flood the market with these devices.